Lords of the realm 2 download android






















Images Donate icon An illustration of a heart shape Donate Ellipses icon An illustration of text ellipses. EMBED for wordpress. Want more? Advanced embedding details, examples, and help! Publication date I think this needs a little more work, unfortunately. Reviewer: Loud - favorite favorite favorite favorite favorite - July 21, Subject: Game works fine.

A whole city can be built on this place.. On the territory of your own settlement, you can set up a quarry, an iron mine, a sawmill, equip fields for pasture or sowing. Closer to the castle itself, it is better to place a forge, which will supply the entire army with weapons. For , the developers came up with a great economic system. Here, each character is busy with his own business.

He either works in a quarry or a mine, or works in a smithy or fells forests. You can find your own job for each character. If a person is busy with work, then his level of happiness is high, but do not forget that there are many factors that affect happiness. Nocz -4 points DOS version. I loved this game as a boy. Got excited when I saw that I could revisit this and the following games! Marcela Guzman 1 point DOS version. Fuzzpaw 0 point DOS version.

Tibago 0 point DOS version. Paul K 1 point DOS version. Alan 1 point DOS version. Fantastic game! Would also like to know how to find the German map. I remember playing it once it must be out there somewhere! Collock 0 point DOS version. This is one of the greatest sand box games of the 90's.

Most actions and decisions are carried out via slider bars, grouping of peasants, or clicking on easy-to-understand icons. There are finer points, but the basics are easy to master fairly quickly. One of the most unique aspects of this game is the synergy between the turn-based strategy of provincial governance and supply, and the real-time battle engine.

The only complaint I have about the "real time" battle model in Lords II is that, if anything, your troops and the enemy move too quickly to control as well as I would have liked. For instance, as mentioned above, archers are notoriously wimpy when faced with hand-to-hand battle with pikemen, so I try to keep my archers to the back and my swordsmen, etc.

The problem is, there is no good way to keep you troops in the formation they are as you set them up prior to a charge. I know, generals have probably been saying that since time immemorial, but in a computer game where such things can be controlled Overall, the gameplay is quite addictive -- you begin to feel really bad when your peasants aren't fed, or take offense when the Duke of York insults your efforts at kingdom-building.

The personalities and strategies of your computer opponents are also markedly varied, which makes for more well-rounded play -- what works against one will often antagonize another, and I have seen one noble hold a grudge because you chose to ally with his sworn enemy. That's pretty cool. The graphics in Lords of the Realm II are wonderfully done -- the animations leave a bit to be desired, as they are the same canned routine after each battle, etc. Each turn in the game is the equivalent of 3 months' time, so with each passing turn the landscape changes a bit to reflect the current season, much as it did in the old conquest classic Seven Cities of Gold.

Similarly, the audio in Lords II is well thought out and appropriate to the era without ever seeming cheesy or overdone. The background music that runs throughout the game is a sort of medieval flute melody, and the sound and music that accompanies events and actions in the game does a good deal to set the mood of the game.

In addition, there is audio instruction when you are first learning the game, which walks you through the basics of how to control your territories and troops.



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